stellaris wiki console commands
Will awaken two fallen empires if none awakened, Requires accepting the covenant in the previous event to work properly, Must select the Ancient Caretakers with the, Must be triggered multiple times for each Marauder empire, Option to get the Brain Slug Host trait for some pops and leaders, Creates the Hetling species if the Junk Ratling systems exist, Creates the Ketling Star Pack empire if the Ketling species exists, Creates a pre-sapient species with the Docile Livestock trait on the planet, Creates a nearby system with the a Gaia World and a Stone Age civilization, Option to enable the recruitment of Azizian armies on a random owned world, Creates an empire with a permanent -100 opinion modifier, Creates an empire with a permanent +100 opinion modifier, The selected planet is turned into a cracked world from where a Voidspawn hatches, Doesn't require the L-Cluster but will open every L-Gate as well, Creates the Whispers in the Stone archaeology site, Allows colonizing Holy Worlds and gives +150 permanent opinion from Holy Guardians, Unlocks the Initiate Yuht Cleansing Process decision, Arcane Deciphering (Dimensional Fabricator), add_ethic_pop purged ethic_fanatic_authoritarian, Simulates a game in year 2400 (every default empire gains colonies, technologies and fleets), Toggles whether human empires get ai-only anomalies, Attempt to change computer lights with Alien FX. This command enables or disables (toggles) the scaling of models. Run the game for one year then logs how long it took. Optional - if left blank, this will apply to your current empire. File should be placed in the root Stellaris folder in your My Documents. This command adds an anomaly category for the planet that you currently have selected in-game. Copies a pop to the selected planet using the id of a single pop. Hover over a cheat to see argument explanation and more help. Used to occupy planets. This command shows and hides (toggles) black holes and stars. This command prints a list of all texture mipmap levels. This command enables or disables (toggles) fullscreen mode. debugtexture [texture name] [transparency] [alpha channel]. This command can be used to spawn an ambient object, relative to the specified ID. Toggles rendering of stars, ships, stations, planets and arrows towards neighboring systems. It will print logs (to console or a log file) regarding populations and factions. reverse_diplo [diplomatic action id] [empire id].

The ID of the empire you wish to apply the specified Casus Belli to. Debug tooltips show things like planet IDs, population IDs, and other useful information in tooltips when you hover over things in the game.

The amount of transparency - 1 being 100% transparent, 0.5 being 50% transparent and 0 being opaque. The growth rate you wish to set for your selected planet's population - a number between 0 and 100. The ID of the planet you wish to populate. The name/ID of the sound effect you wish to play. This command enables or disables (toggles) particle debug information. They don't require technology to be removed and all cost 300 Energy and take 120 days to remove. The maximum size is 25, larger numbers can cause problems with your game. This command enables and disables (toggles) hyplerlanes visiblity. Toggles rendering of ships engine trails. (Possibly game ticks).

Displays a slider with default value -1. Find a list of all IDs for traits. Pop IDs can be read by hovering over a Pop in the planet Population tab. The designs used are all of your latest. This command will toggle (enable and disable) the 3DStats feature. Optional (if left blank, this command will be applied to all empires). Enter 'x' to continue playing after observing. This command prints the current rendering system that is being used to the console. The amount of food you wish to add. This command makes all fleets under your control target every fleet that isn't under your control. If you do not provide a war ID as a second argument, a list of IDs for wars the specified empire is currently engaged in will be printed. The name of the script (placed in your game's folder) without .txt. Reveals debug info in tooltips such as pop ID for pops, and planet ID for planets. Useful for reporting bugs. The ID of the leader you wish to remove the specified trait from. The amount of terraforming resources you wish to add. This command will add the specified amount of the specified resource to the planet you currently have selected. This command will reveal all space that is currently uncharted. This command opens the particle editor window.

This will cause all empires (AI-controlled) to never (ever) agree to any deals or proposals.

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