Scorpio has several commands to help with looking up your opponent. Emperor Palpatine, Bastila Shan (Fallen), Sith Trooper Save them for this specific reason. I have 7* G11 non zeta Jango, and in TW his lead is always underestimated giving me a couple defensive wins.
Choose a path – go heavy on offense, defense, or strike a balance. Maybe.
This Championship has a number of feats that will require different pilots to achieve. Avoid putting all your eggs in one basket. 86 % Ima-Gun Di Speed: 209.0. Grand Admiral Thrawn, Magmatrooper, Death Trooper Grand Arena Championship - Pilots Also confused as to why the Separatist team has Magnaguard in the preferred lineup over Nute. “Remember, you may not need to take out all of your enemy’s squads to win — you just need to earn more banners.”, 5. For example, if there are 9 players between the final 2 groups, they will have 5 and 4 players respectively. Your win condition will be efficiency, so try to win every battle on the first try and with full health and ideally protection. A new theme of Grand Arena Championships is here and this time we are celebrating the pilots of the Star Wars saga. I’m assuming there will be 3v3 in championships but if you guys want to see a 3v3 guide I will for sure put in the time for it! yeah range trooper makes them viable imo. The teams are ranked from strongest to weakest within each Tier. That’s more like it.
Opinions differ wildly about this team. These guys’ main tools are turn meter reduction and daze so pick an opponent that’s weak to these effects and grind them down slowly, very slowly. It's a speed game. Yep. Its weakness is tanks. If your main fleet is Thrawn or Ackbar, save it and put Tarkin on defense with your backup team and put your main team on offense. Priority 3 – CLS Rebels. For example, if you’re playing as the First Order, Scheel does not recommend picking a fight with the Resistance led by Rey fresh from Jedi training. Honestly I’m not sure what can take out this trio, other than the S-tier teams. This has caused a lot of people to not play all of their defensive teams. For example, if you are a fairly dedicated player, you might find that you win 65% of your matches because your opponent is low-effort or has a weaker roster, and that 25% of your matchups are hopeless because your opponent has a much stronger roster or is super high effort. Good graphic, I would change the BH team to have embo instead of Zam though FYI. Squad goals: Scheel preps different squads for offense and defense to save time later.
It’s also easily dealt with by anyone using buff immunity.
This will be a good strategy if you don’t want to put much time into TW. “This means you may want to spread out your strong defensive squads, because putting your top three squads on defense in a single territory and three weaker ones in the other territory can create an easy target for your opponent,” says Scheel. In summary, for an offense heavy strategy, it will be important not just to clear your opponents territories, but to do so with as many of your characters at full health and protection as you can, or with undersized teams. Updates to our Territory Wars offensive counters page are in the works Countering the Popular Teams A big part of the Offense Phase is picking the right tools for the job. Win a Grand Arena battle using two droid pilots.
Hello there! This might be one of very few teams that can beat Qi’ra. Strategy: Just like in the 5v5 variant, this game mode will be all about balancing an efficient offense with a sturdy defense. Maul/Nest no longer a revan counter, emp lead is hard counter to traya lead, and sith are hard counter to Qira lead scoundrels, not CLS.
Ignite your lightsabers or reach for the good blaster at your side, StarWars.com recently spoke to Brandon Scheel, a designer on the mobile game, to get valuable intel to take you to the verge of greatness and increase your odds at becoming the grand champion of the Grand Arena. Here you will put most of your strongest teams on defense. 57 % Aayla …
You will save any teams that are much better on offense, such as a Traya-countering Magmatrooper team, a Zombie-Acolyte cheese team (if you don’t have an otherwise strong Nightsister team), and maybe a JTR team. The 5-man version is notorious for fumbling when Poe only hits one expose. Some characters are repeated on multiple teams as they fit in the description of being some of the most ideal comps, so this leaves the player to make decisions on how to split teams and in which teams some characters need to be assigned. Grand Arena Championships is the latest version of Grand Arena.
But since team and character level tactics is such an expansive subject, I will just go over the overall strategies (balanced, offense heavy, and defense heavy) and a few other issues here. I am surprised you think Jango lead is stronger than Bossk on defense. Tier S
Putting them in tier 3 is a joke. It's important to note, the Grand Arena interface only shows 2 teams per sector. Each Grand Arena event is a week-long event that consists of a series of 3 rounds against different opponents. It seems not many people are interested in posting GA strategies, so I thought I’d try. Luke Skywalker (Farmboy), Commander Luke Skywalker, Wedge Antilles, Biggs Darklighter, Han Solo, Stormtrooper Han Solo, Captain Han Solo, K-2SO, Bohdi Rook, Hera Syndulla, Lando Calrissian, Chopper, Win a Grand Arena battle using two TIE pilots, Darth Vader, TIE Fighter Pilot, First Order TIE Pilot, First Order SF TIE Pilot, Kylo Ren, Kylo Ren (Unmasked), Supreme Leader Kylo Ren. You must be level 85 to participate in the Grand Arena.
Check it out! 1. “It also allows you to plan out which squads you’ll use on defense and which to save for offense.” And he saves the squads in the order he’ll place them in to cut down on confusion.
Imp troopers can take out MT lead NS all day long, Fantastic post! and save the specific counters for them. Similar to Territory Wars, banners are earned for setting defenses, successful attacks, and conquering a territory. I say this because you will probably often be matched up with players who put in a low effort (especially if you are lower GP) and will also sometimes be matched up with players who are higher effort with very strong rosters. This guide has been written in the context of my own Grand Arena bracket which is currently around 4.5m GP. Try to save CLS and Nightmare for offense, and if there is an easy team, don't underestimate it, but use an undersized team for more banners and try to get some of the grand arena awards. Zeta’d up the main strength of this team is going first. In the rare occasion of the event ending with tied banners, the player with the higher GP will win. The AI does not know how to use Thrawn or Ackbar properly. SWGohBot allows you to compare 2 rosters with ";grandarena" command. This page was last edited on 25 October 2020, at 17:42. Grand Arena Championship became available in the game on 7-6-2019. Previous TW matchup guides, like this one by Kapilucky and this one by SidiousIsPikachu (see their respective threads here and here) should be useful.
What’s the play?
This data is curated through top guilds and GAC leaderboards. Focus on mods and upgrading the best characters. However, you may still find it suits your goals better to pad your GP to help your guild in TB as well as getting into higher TW rewards brackets. Thanks to Ackbar’s +25 speed buff, C-3PO will easily be the first to take a turn in most matchups.
Currently, we are only showing Character battles on their first attempt. Strategies focusing on going all-in on either one are doomed to fail. 3. The teams are ranked from strongest to weakest within each Tier. 1. If your opponent conquers one of your territories, they’ll earn a windfall in banners. First you will look at your opponents roster and identify any strong teams (Revan, Traya, CLS+Chewie, etc.)
Maybe I missed a memo but I don’t see anyone doing this. It's possible though, that a sector requires more than 2 teams.
The number of defensive squads/fleets scales based on the GP of the lowest player in the group. https://wiki.swgoh.help/index.php?title=Grand_Arena_Championships&oldid=27190. Admiral Ackbar, Princess Leia, C-3PO I don’t think this is the best version of a Phoenix trio but I do think these are the most commonly geared ones. Algorithms and rankings could change at any point. Aaaand last but most definitely not last. It is similar to Territory War but instead of the guild, it pits two players against each other in a battle for dominance. This list also focuses on a player who has a complete roster and gives direction in assisting in splitting the teams and providing reliable substitution characters as well assisting newer players by ranking the teams which may help make farming decisions easier. Another powerhouse, this team has very few answers. SWGoH Relic Review: Jedi Master Luke Skywalker, MSF Envoy: Ant-Man & Wasp Get Reworks to Fit New Pym Tech Faction, MSF Envoy: Four New Characters Incoming Including Doctor Doom & New Pym Tech Faction, MSF: Best Iso-8 for Spider-Man (Symbiote), on "The Grand Arena: 3v3 Teams & Strategy", SWGoH 101 Mod Guide: Mod Views and In-Game Recommendations, SWGoH 101 Mod Guide: Dots/Rarities and Mod Levels, SWGoH 101 Mod Guide: Primary and Secondary Stats, SWGoH 101 Mod Guide: Understanding Mod Stats, SWGoH 101 Mod Guide: Speed, aka The Holy Grail, SWGoH 101 Mod Guide: Guide to Mod Slicing, SWGoH 101 Mod Guide: Mod Slicing – How To & Mod Salvage, SWGoH 101 Mod Guide: Mod Slicing – 5A to 6E Slicing, SWGoH 101 Mod Guide: Mod Slicing – When to Slice & TL;DR Quick Tips, SWGoH 101 Mod Guide: How to Choose Good Mods, SWGoH 101: Completing Rey’s Hero’s Journey Event, Rey’s Hero’s Journey: Mods and Strategies, Which Characters First? Save your squads for quick use in the Grand Arena. Well at lower levels everyone’s in the same boat, so sub-G12 characters missing key Zetas will be common. This format is similar to TW and has ran with and without ships. You will also save any units that are much better on offense, like Probe Droid (who can sometimes take out a stronger character) or any new, strong units you have that are a bit underdeveloped (like 4-6*, G10-11) that can be OK on offense but will be easily sniped on defense. SWGOH Grand Arena Championships Meta Squads Based on 588,021 GAC Battles analyzed this season. Compare your roster with your grand arena enemy. With that caveat, it may still be useful to think of the teams you should complete for GA, so I've made a tier list.
Take risks when necessary and be precise,” Scheel says. First round 4 people get 1, remaining 4 get 0, The 1s get matched with the 1s, and the 0's matched with 0's, After the second round you have 2 with 2, 4 with 1, and 2 with 0, The 2's get matched together, the 0's get matched, and the 1's get matched, In the end you will have 1 with 3, 3 with 2, 3 with 1, and 1 with 0.
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